﻿using System.Collections;
using UnityEngine;
using ScFramework.Core;
public class InstanceChecker : LogicModuleBase, IInstanceChecker
{
    public void SetCamerePos(Vector3 pos, Vector3 siz)
    {
        throw new System.NotImplementedException();
    }
}

public interface IInstanceChecker
{
    void SetCamerePos(Vector3 pos, Vector3 siz);
}